Blender
I previously showcased my summer student Angelie's work on Synfig on this blog. Now it's time to show off a character animation done in Blender by another student, Paul Jims Cabahug. Paul had just picked up on the tool last summer, did all the research (with only encouragement from me, as I don't know Blender), and put together the animation by himself in two weeks.
A touching side note: during his presentation, Paul told us he named this character Rusty, after his beloved dog who passed away.